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Devlog
Working har/Trabalhando duro
October 08, 2026
by
MiguelDeveloper123
1
#big update coming, #update, #upd
(English) Now I'm actually working on a major update. I can't give too many details, but I'll share and show a few things—check it out!: 1- Let's just say we won't be "stuck" on the ground anymore...
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bug fixes and mini upd
October 07, 2026
by
MiguelDeveloper123
1
(Inglish) So, I added a few more things—not many, but they really improved the game: 1 - Regarding the menu: I changed the "delete save" button to "new game" (now, besides wiping the data, it takes...
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I went back!/Eu tô de volta!
October 07, 2026
by
MiguelDeveloper123
#update, #big update
(Inglish) Alright, I’ve changed quite a few things, so let's list them in order: 1 - The Earth, which used to be pixel art, is now a 3D model featuring rotation animations and visual click feedback...
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t will be available for Android and Mac in about 1-3 days./daqui uns 1-3 dias ja ta disponivel pra android e mac.
May 26, 2026
by
MiguelDeveloper123
It'll probably be available for Android and Mac in 1 to 3 days. Actually, it's quite easy to adapt the game to other platforms in Godot (the engine I use). The hardest part is Android, so when I get b...
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Big update and now available for Windows!/Grande update e disponivel pra Windows!!
May 25, 2026
by
MiguelDeveloper123
#big update, #update 0.1, #windows support
I worked hard on this update; now there are more upgrades, the numbers no longer cover the entire screen, you can buy multiple upgrades at once, and much more!/eu trabalhei bastante nessa update, agor...
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working
May 23, 2026
by
MiguelDeveloper123
1
working in a GiGANT update/ trabalhando em uma update GIGANTE!...
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i need ideas
May 23, 2026
by
MiguelDeveloper123
guys, i need help, give me ideas?/ gente, preciso de ajuda, me deem ideias?...
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